Incredible Multi-GPU Scaling in Deus Ex: Mankind Divided DirectX®12

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Developers Eidos-Montreal and Square Enix announced last Tuesday their official Deus Ex: Mankind Divided™ DirectX® 12 patch, scaling performance to a whole new level with DirectX 12 multi-GPU and frame pacing support on Radeon™ graphics.

The technological daring in this latest DirectX 12 patch allows players to delve into Deus Ex: Mankind Divided the way developers envisioned: an advanced and immersive experience for gamers, following Adam Jensen into the conspiring depths of Prague.

By no means a pale imitation of the Czech capital, the Polaris and GCN architectures in Radeon RX-series graphics render Prague in its own grand way, pulling players into a dazzling environment of a city at the heart of a sinister cyber-war.

DirectX® 12 highlights several features supported in Deus Ex: Mankind Divided not found in DirectX® 11:

Asynchronous Shaders—the Asynchronous Compute Engines in AMD’s GCN and Polaris architectures can submit commands without waiting for other tasks to complete. The result is vastly improved GPU efficiency that boosts graphics processing performance, helps reduce latency, and enables consistent frame rates.

Multi-GPU experiences have been redeveloped in DirectX® 12, pushing for greater utilization of each GPU in a multi-GPU configuration. AMD’s GCN and Polaris architectures lead with greater performance and scalability in multi-GPU DirectX® 12.

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  • Up to 100% faster performance using Radeon Software Crimson Edition (RSCE) driver 16.10.2 running Deus Ex: Mankind Divided DirectX®12 on 8GB Radeon RX 480 multi-GPU than with 8GB Radeon RX 480 single-GPU.1
  • Up to 100% faster performance using RSCE driver 16.10.2 using Deus Ex: Mankind Divided DirectX®12 on 4GB Radeon RX 470 multi-GPU than with 4GB Radeon RX 470 single-GPU.2

AMD’s support of multi-GPU DirectX® 12 Frame Pacing enables smooth gameplay on Radeon Graphics by evenly distributing frame times and providing them at a more consistent rate, delivering an exceptional gaming experience.

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  • With Radeon’s DirectX® 12 frame pacing enabled, two Radeon™ RX 480s deliver up to 11% lower 99th-percentile frame times in Deus Ex: Mankind Divided at 2560×1440 very-high preset with Radeon Software Crimson Edition driver 16.10.2 than with frame pacing disabled.3

In a game where characters battle over technology-rooted philosophies, players will notice how DirectX®12 multi-GPU and Frame Pacing enrich the way they use Jensen’s own high-tech capabilities—mirroring the graphical prowess of the patch, gameplay features like remote hacking and TESLA arcs emerge distinctively through each frame.

Regardless of which Radeon graphics card you own, you’ll be able to fine-tune and adjust Deus Ex: Mankind Divided graphics settings for maximum control over image quality and performance with the latest version of Radeon Software.

Download Radeon Software 16.10.3 now and be ready to game in Deus Ex: Mankind Divided DirectX®12!

1 Testing conducted by AMD Performance Labs as of October 24th, 2016 on the 8GB Radeon RX 480 in multi-GPU or 8GB Radeon RX 480 in single-GPU, on a test system comprising of Intel i7 5960X CPU (3.0 GHz), 16GB DDR4-2666 Mhz system memory, Radeon Software Crimson Edition driver 16.10.2 and Windows 10 x64 using the game Deus Ex: Mankind Divided on the very-high preset. PC manufacturers may vary configurations, yielding different results. At 2560x1440, Radeon Software Crimson Edition driver 16.10.2 and 8GB Radeon RX 480 single-GPU running Deus Ex: Mankind Divided DirectX®12 scored 35, and Radeon Software Crimson Edition driver 16.10.2 and 8GB Radeon RX 480 multi-GPU running Deus Ex: Mankind Divided DirectX®12 scored 70, which is 100% faster performance. Performance may vary based on use of latest drivers. RS-83

2 Testing conducted by AMD Performance Labs as of October 24th, 2016 on the 4GB Radeon RX 470 in multi-GPU or 4GB Radeon RX 470 in single-GPU, on a test system comprising of Intel i7 5960X CPU (3.0 GHz), 16GB DDR4-2666 Mhz system memory, Radeon Software Crimson Edition driver 16.10.2 and Windows 10 x64 using the game Deus Ex: Mankind Divided on the very-high preset. PC manufacturers may vary configurations, yielding different results. At 2560x1440, Radeon Software Crimson Edition driver 16.10.2 and 4GB Radeon RX 470 single-GPU running Deus Ex: Mankind Divided DirectX®12 scored 32, and Radeon Software Crimson Edition driver 16.10.2 and 4GB Radeon RX 470 multi-GPU running Deus Ex: Mankind Divided DirectX®12 scored 64, which is 100% faster performance. Performance may vary based on use of latest drivers. RS-84

3 Testing conducted by AMD Performance Labs as of October 24th, 2016 on two Radeon™ RX 480s, on a test system comprising Intel i7 5960X CPU, 16GB DDR4-2666 Mhz system memory, Radeon Software Crimson Edition driver 16.10.2 and Windows 10 x64 using the game Deus Ex: Mankind Divided at 2560x1440 and very high preset with Direct X® 12 frame pacing enabled. PC manufacturers may vary configurations, yielding different results. Radeon Software Crimson Edition driver 16.10.2 Deus Ex: Mankind Divided DirectX®12 on two Radeon™ RX 480 in multi-GPU with frame pacing enabled delivers 99th percentile display change frame times of 17.6 ms vs. 99th percentile display change frame time of 19.6 ms with frame pacing disabled, which is 11.3% lower 99th-percentile frame times. Performance may vary based on use of latest drivers. Test results are not average and may vary. RS-85

12 thoughts on “Incredible Multi-GPU Scaling in Deus Ex: Mankind Divided DirectX®12

  1. Multi-gpu will be the future, like CPU grown to multiple cores, GPUs will too.
    Great to see AMD innovating and investing in this.
    Hope to see this in Battlefield 1. Keep up the great work guys.

  2. I tried xfire rx 480 a few weeks ago and it was an unplayable microstuttery mess. Glad to see they made improvements, but it would have been nice if this was available at launch. BF1 xfire was rock solid at launch, not 100% scaling, but there was no microstutter

  3. very pleased and so happy with my nirto RX 480 so powerfull on my FPS games . played on 2K it works fine and managed to get another one for my future 4 k monitor.

  4. I hope I can get one. I am not good at writhing but I need a good video card so I can get back into game mine broke back in January. I was using a AMD 5970 before.

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